Planescape FAQ
Question Index
Basic Questions- - When does the game come out?
- - What platforms can I play on?
- - If I buy on Beamdog.com will I get a Steam key?
- - How long is Planescape: Torment: Enhanced Edition?
- - What does Planescape: Torment: Enhanced Edition offer that the modded original version doesn't?
- - What languages are available in Planescape: Torment: Enhanced Edition?
- - Where can I buy the soundtrack?
Content Questions
- - What does PST:EE look like with the different features turned on or off?
- - What was Chris Avellone's role on PST:EE?
- - What content changed between PST and PST:EE?
- - Which mods, or parts of mods, for PST are included in PST:EE?
- - Will mods for PST work on PST:EE?
- - What Enhanced Edition features have been included in Planescape: Torment: Enhanced Edition?
- - Are there Steam achievements and trading cards?
- - Will the original Planescape: Torment bonus content (Leprechaun Annah & Easter Egg Morte) be included as optional content for PST:EE?
- - Will the infamous typo of 'The Brothel of Slating Intellectual Lusts' be fixed?
Interface Questions
- - What was the inspiration for the new Enhanced Edition interface?
- - What new features have you added to the interface?
- - What are those black outlines around the character sprites? Can I turn those off?
- - Why do the area backgrounds and character sprites look blurred/pixelated?
Release and Product Questions
- - Can I use save games from Planescape: Torment in Planescape: Torment: Enhanced Edition?
- - What does PST:EE offer over the original version with multiple mods?
Basic Questions
Planescape: Torment: Enhanced Edition will be released on April 11th at 2 PM PDT.
Planescape: Torment: Enhanced Edition is available on Windows, macOS, Linux, and is available for the first time ever on iOS and Android.
If I buy on Beamdog.com will I get a Steam key?
Yes. After the release of the game you can contact support@beamdog.com to request a Steam key.
How long is Planescape: Torment: Enhanced Edition?
An average playthrough of Planescape: Torment: Enhanced Edition is around 50+ hours.
What does Planescape: Torment: Enhanced Edition offer that the modded original version doesn't?
Lots! A new interface rebuilt for 4K, better compatibility with modern hardware, no loading times between areas, a remastered musical score, and great Enhanced Edition features like quickloot, zooming, floating combat log, widescreen support, and more. And, of course, less hassle because you don't need to mod your game to get it running properly. Scroll to the bottom of this page for a more detailed list of changes.
What languages are available in Planescape: Torment: Enhanced Edition?
Planescape: Torment: Enhanced Edition is available in English, French, Polish, German, and Korean. The English, French, Polish, and German versions feature the original fully-localized voice-over in each language. The Korean version is Korean text with voice-overs in English.
Where can I buy the soundtrack?
The official soundtrack is available on Beamdog and Steam.
Content Questions
What does Planescape: Torment: Enhanced Edition look like with the different features turned on or off?
What was Chris Avellone's role on PST:EE?
Chris Avellone reprises his role as Lead Designer in PST:EE. He reviewed and approved all UI adjustments and did an editorial pass of all the text in the game. In addition, in the few instances where new text was needed (i.e. additional journal entries and special ability descriptions), Chris wrote the text himself.
What content changed between PST and PST:EE?
Planescape: Torment has a unique tone and it would be impossible to add significant content to the game without changing that voice. Besides Chris Avellone's additions and edits to the text, we haven't changed any of the original Planescape: Torment content. Gameplay aside, we've added significant quality of life improvements to the user interface of this classic game. Scroll to the bottom of this FAQ for a larger list of improvements.
Which mods, or parts of mods, for PST are included in PST:EE?
Qwinn's PST Fixpack has undergone a thorough review by the PST:EE development team. With Qwinn's permission, we've integrated most of the content from that mod into PST:EE. Other changes were left out as some of them had been cut from the original game on purpose.
Will mods for PST work on PST:EE?
The original mods for Planescape: Torment: will require updates to work with Planescape: Torment: Enhanced Edition. Modding PST:EE should be easier than ever for the community.
What Enhanced Edition features have been included in Planescape: Torment: Enhanced Edition?
Planescape: Torment: Enhanced Edition includes many Enhanced Edition features such as quickloot, combat log, area zooming, journal searching, and object highlighting. Scroll to the bottom of this FAQ for a larger list of improvements.
Are there Steam achievements and trading cards?
Yes! The Steam version of Planescape: Torment: Enhanced Edition has achievements and trading cards.
Will the original Planescape: Torment bonus content (Leprechaun Annah & Easter Egg Morte) be included as optional content for PST:EE?
Yes. Go here to get the files you need.
Will the infamous typo of 'The Brothel of Slating Intellectual Lusts' be fixed?
We asked Chris Avellone about this and decided not to alter the name, as per his request. His reasoning was that it had stood for so long that it had become part of the personality of Torment. He asks for your apologies, he knows it’s a mistake, but it’s burned in his brain.
Interface Questions
What was the inspiration for the new Enhanced Edition interface?
Chris Avellone's opinion was that the user interface of Planescape: Torment was one of the many characterizations that made the game great, and we agreed. We decided to stick closely to the style and tone of the original while updating it only in places where improvements to the user's experience could be added without sacrificing the visual qualities that immersed players in the world of Sigil. We recreated the entire interface in 3D so we could render it at 4k, painstakingly matching the style, colors, and textures of the original. These changes make PST:EE the ideal way to experience the story of The Nameless One.
What new features have you added to the interface?
We've focused on adding quality of life features to Planescape: Torment: Enhanced Edition on both desktop and tablet versions of the game. On desktop, the help screen, quickloot, combat log, and object highlighting features all make for a significantly improved playing experience. On tablets, the conversation buttons and quickbars make PST:EE a joy to play on touchscreens. Scroll to the bottom of this FAQ for a larger list of improvements.
What are those black outlines around the character sprites? Can I turn those off?
This is an optional setting that makes characters stand out slightly from the background. You can turn it off at any time from the Options menu.
Why do the area backgrounds and character sprites look blurred/pixelated?
This depends entirely on the settings that you choose. Area backgrounds and character sprites look best (pixel perfect) at the default zoom level when Gameworld Scaling is turned on. If you zoom in or out they either become blurred or pixelated depending on whether Linear Scaling is turned on or off. You can adjust both settings from the Options menu at any time.
Release and Product Questions
Can I use save games from Planescape: Torment in Planescape: Torment: Enhanced Edition?
Save games from the original game are not usable in Planescape: Torment: Enhanced Edition.
What does PST:EE offer over the original version with multiple mods?
A lot! Planescape: Torment: Enhanced Edition features a high-definition UI, compatibility with modern hardware, and Enhanced Edition features such as quickloot and the combat log. In addition to the Windows version, we've built native Mac/Linux/iOS/Android ports, and have committed to continued support and bug fixing beyond what is capable via mods. Non-English players will enjoy the improved translations and fixes to voiceover overlap bugs. The new version looks great on high-resolution screens and works in windowed mode.
Here's a longer list of improvements we've made:
Improvement |
Notes |
Chris Avellone editing pass |
Chris Avellone requested the chance to review the entire text of Planescape: Torment and made thousands of corrections and improvements. |
Able to zoom out to gain a wider view of the game |
Zooming was not present in original PST |
Object highlight mode |
Easier to see obscure locations in the game world by highlighting interactable objects |
Combat log available |
Feature not present in original PST |
Quick loot available |
Feature not present in original PST |
Steam Achievements |
Added achievements to PST:EE on Steam |
Steam trading cards |
Added trading cards to PST:EE on Steam |
Options to adjust text size |
Feature not present in original PST |
Option to search the journal and quest text |
Easier to find information related to obscure plots |
Option to set language from within game |
Not present in original PST |
Tooltips easier to read |
Adjusted the color of tooltips from what original PST had makes them easier to read. |
Improved Pathfinding |
Characters now navigate areas more efficiently when traveling through narrow spaces and around obstacles. |
Smooth Fog of War |
In the original game, panning over an area covered by the Fog of War would produce an unpleasant flicker effect. |
Options menu accessable from start screen |
Feature not present in original PST |
Most recent save accessable from start screen |
Feature not present in original PST |
Movies and plot events now work correctily in windowed mode |
In original PST, movies would not play in windowed mode, sometimes breaking plot points. |
Fewer clicks to cast spells, change weapons, use items, etc. |
The right-click menu in original PST required at least one additional click to perform any action. |
Performing actions no longer obscures game world |
Because the right-click menu in original PST obscured a significant portion of the screen, the player was forced to move the menu around often. |
More autopause options |
Additional settings now available |
Load screens removed |
Original PST had lengthy load times between areas |
Smoother area transitions |
Entering areas is now a more pleasant experience and provides information to the player. |
Option to see health status of creatures |
Feature not present in original PST |
Framerate adjustment options |
The framerate in original PST was locked to 30 fps. |
Option to cycle through spell descriptions |
Feature not present in original PST |
Option to make cursors larger (option not available on Windows 7 and Windows 8) |
Feature not present in original PST (useful for HD displays) |
Option to apply sprite outlines and highlight the selected sprite |
Makes sprites easier to see and interact with |
Optional grayscale on pause |
Makes viewing sprites in combat easier |
Heal on rest option |
Makes resting more convenient |
Max HP on level up |
Makes game easier for players more focused on story |
Option to read descriptions for special abilities |
There was no way in the original PST to read character abilities like Morte's Litany of Curses (taunt), so Chris wrote new lines to describe these abilities. |
Quick item and spell descriptions |
Players can now read quick item, spell, and special ability descriptions directly from the main UI. |
"Affected by" section added to character record |
We show the specific spells cast on the character in addition to any original information supplied by the game. |
Fixed technical issues with plots |
Based off of extensive testing, many technical issues in PST plots have been fixed. |
In-game help |
The original PST interface was not clearly explained to the player. Now we have a series of help cards. |
More user interface feedback |
Primarily with stores, but across the board, more details have been exposed to the UI to help players understand how the interface works. |
Option to see walkable areas in area map |
Not present in original PST (helps with obscure areas) |
Journal / quest log highlights unread entries |
Easier to track which plots are active |
Cloud saves (Steam-only) |
Steam players can use the same save games on different desktops |
Keyboard navigation of the UI without overriding user hotkeys |
Original PST had inconsistent keyboard navigation |
Aspect ratio support from 5:4 to 21:9 |
The original PST was 4:3, and with mods could go to 16:9. |
Cheat commands and debug console |
Not present in original PST |